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first off thanks to JoãoCésar for this code and Ned Murphy for explaining to an idiot.
Instead of nextScene(); there's a command for going to a scene?
function keyDownHandler(e:KeyboardEvent):void
{
if (currentScene.name == "Scene 1")
{
if (e.keyCode == Keyboard.E)
nextScene();
respect points on the line!
Hi.
Use:
gotoAndStop(frame:Object, scene:String = null):void
For example:
gotoAndStop(1, "Scene 3");
Regards,
JC
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Hi.
Use:
gotoAndStop(frame:Object, scene:String = null):void
For example:
gotoAndStop(1, "Scene 3");
Regards,
JC
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thanks, I appreciate your help.
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You're welcome!