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Websockets Size Issue

New Here ,
Apr 25, 2016 Apr 25, 2016

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I have a Coldfusion 10 Websockets channel that streams data every 2 seconds. This has worked perfectly for some time, however I have now approximately doubled the amount of data being sent and I have problems when it comes to Chrome and Internet Explorer – they both come up with the following errors -

Websocket connecttion to 'ws://mywebsite.com' failed: Invalid frame header

Uncaught TypeError: Cannot set property 'readyState' of undefined

Everything works perfectly on Firefox.

I am assuming the errors relate to the size of the packets and that they are not correctly specified in the header, since if I reduce the amount of data slightly everything works fine. I have increased the “Max Data Size” for websockets in Coldfusion Administrator but this does not fix the problem.

It does mention here: http://www.adobe.com/devnet/coldfusion/articles/using-websocket.html  that there is a default packet size of 8192 bytes (8KB) and if messages are larger they need to be tuned accordingly - but it does not say how!

Any help or advice would be greatly appreciated.

Thanks.

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