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Hi! I working in Dimension with export to Aero, works ok, but I see inside Aero you can put 3d models with animation (like dinosaur), I try export 3d model from Autodesk Maya to Dimension, using FBX to keep animation, but doesn't works, How I can create model and keep animation to export to Aero?
you can't [yet]
Dimension will read most Fbx files to get the actual model and drop any attached info like animations... I assume you don't need human characters but if you do then have a look at Mixamo.com
Ok thank you, I'll wait this feature in the apps, I hope soon, because the animation inside Aero is good but very basic.... and Dimension import FBX but the animation is not working...
Your question: "How I can create model and keep animation to export to Aero?"
You don't need to go through Dimension to export to Aero. Simply take your baked FBX (or other supported format with embedded PSR animation) to Aero directly. Make sure your animation is PSR based (or with simple rigged movements)