Can't start Dimension CC on Mac— OpenGL Error
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I can't seem to get Adobe Dimension to start up. I keep getting a "System Requirements Check" message saying I don't meet the Open GL requirements. Except I've checked and I do meet the requirements. I'm running a Mac Mini with OS X version 15.4 (most recent update.) I do have an external GPU, but both it and my computer's internal graphics card should be able to support OpenGL 4.5. Does anyone know how to fix this problem? My roommate is running it just fine on an older iMac with inferior specs and has even used my same eGPU to speed up render times. Anyone else run into this issue or have any idea how to fix it?
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Update: I'm able to work around the problem by disconnecting my eGPU and restarting it once the program is running (at which time it STILL improves my render times). This problem really needs to be solved. I've seen eGPU posts from 2 years ago. Please fix this Adobe.
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a Mac will always default to the local Gpu for system checks so this is not going to be fixed anytime soon
yes it would be easy to code a toggle for people with Mac [Windows] eGpu to bypass the system check and yes that would solve the main issue... system Ram vs eGpu Ram would still be a block during rendor but that is also easy to work around
you are not going to get an answer here and the uservoice forum has been asking for years but at least that is the correct place to ask
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Dn is really a mess when it comes to Mac...I have almost same ugly problem it crashes during the work. FIX IT ADOBE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Hi, I installed Demension on MacBook 16 Pro and I'm getting the same error without external GPU. How can I run this app?
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I have the same issue and my mac is 2020 with g-force 4gb of video
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I found that disconnection my Macbook Pro from any internet connection when starting up Adobe Dimension solves the problem -or at least bypasses the GPU validation. Ok to turn it back on when you've started up DN. Hope it helps.
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Hi,
I have a similiar setup to you and I am only just starting to use Dimension but when I first opened it, it gave me the same message. I fixed it by going to my Applications and finding Dimensions:
Right lick the app and go to 'Get Info':
And check the 'Prefer external gpu' option:
That seemed to fix the issue for me, let me know if it works for you 🙂

