We have a brand new look! Take a tour with us and explore the latest updates on Adobe Support Community.
I can't seem to get Adobe Dimension to start up. I keep getting a "System Requirements Check" message saying I don't meet the Open GL requirements. Except I've checked and I do meet the requirements. I'm running a Mac Mini with OS X version 15.4 (most recent update.) I do have an external GPU, but both it and my computer's internal graphics card should be able to support OpenGL 4.5. Does anyone know how to fix this problem? My roommate is running it just fine on an older iMac with inferior specs and has even used my same eGPU to speed up render times. Anyone else run into this issue or have any idea how to fix it?
Update: I'm able to work around the problem by disconnecting my eGPU and restarting it once the program is running (at which time it STILL improves my render times). This problem really needs to be solved. I've seen eGPU posts from 2 years ago. Please fix this Adobe.
a Mac will always default to the local Gpu for system checks so this is not going to be fixed anytime soon
yes it would be easy to code a toggle for people with Mac [Windows] eGpu to bypass the system check and yes that would solve the main issue... system Ram vs eGpu Ram would still be a block during rendor but that is also easy to work around
you are not going to get an answer here and the uservoice forum has been asking for years but at least that is the correct place to ask
Dn is really a mess when it comes to Mac...I have almost same ugly problem it crashes during the work. FIX IT ADOBE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Hi, I installed Demension on MacBook 16 Pro and I'm getting the same error without external GPU. How can I run this app?
I have the same issue and my mac is 2020 with g-force 4gb of video