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Hi! How to create a "chameleon material" in Dimension? Can't find something like fall off map in here. ! !
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land lizard... a decal over one of the new math generated materials i.e, gives the cracks
water lizard... a material with high transparency
they use the same texture which I upscaled (2048X2048) in Photoshop
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Thanks for the reply, but I didn't mean that I want to create a chameleon like an animal) I'd like to create a material like this. So when you rotate a light or camera the different color reflections appears. Look at this car as an example.
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that is a metal effect
imo the colour has nothing to do with light or camera rotation because its internal... you can adjust the map as much as you like but Dimension (at this stage) only takes a still image
different colour map
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I like the way you arrenged the different colors in a diffuse texture map. How did you do that? It looks nice. Could you show the map?
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1 download or make your colour image... I just grabbed one off Adobe stock
2 upscale it to 2048 X 2048... not needed but gives the best rendor results
3 then i used the new metal material and placed my colour map as the base colour + normal (optional)... adjust the offset and repeat of the base colour map first {ignore the scene preview, as only the rendor preview screen will show correct results}
if you use a normal map then best rendor results are to set the offset and repeat of this map to be the same as with your base colour map above
you can also have the Dn file = https://adobe.ly/2GtCDeP
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thanks!