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Hello All,
I am learning about 3D Photoshop and Dimension CC. I have created a bottle in Photoshop. I generate UVs. Not sure what that means, but I can see my label when I place it on the bottle after doing that. I have been reading through forum articles to get this far. When I try to render it, the bottle is really dark and I can't see the label. What am I doing wrong?
Ken
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Inserted bottle on background from Adobe Stock. Inserted Flipped label so it comes out right on bottle. I can see the label in the working area, but the rendered image is a darkened bottle.
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I have used a bottle from the starter assets. I don't have to flip the image and the bottle, albeit dark lets me see the label. I have found long neck bottles on Adobe Stock. Not heritage bottles, but I can see white label areas on the bottles. I am not sure how to do that on my custom bottle.
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i see two possible issues in that screenshot
the fact that a stock bottle works {yes it should be dark because you have not added sunlight} correct means its going to be the custom bottle and ime failing to set extrusion border opacity to zero is the most common error when making 3d bottle... assuming you made it in Photoshop which is what I would have used
your basic options now are;
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I finally got it. I had set the extrusion depth incorrectly. Once I adjusted it to 0.35, it worked beautifully. What is the extrusion depth?
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Yes, I had been using Photoshop for the extrusion.
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That extrusion depth affected the label in that it was flipped backwards for some reason. As I increased it, the image oriented itself correctly. Until 0.035 (sorry for the earlier typo), I have irregularities in the bottle. If I moved the label over the irregularities, it again flipped backwards.