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Dimension 4.0.1 keeps mixing up material slots when Ray Tracing is turned off.

New Here ,
Aug 04, 2024 Aug 04, 2024

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I'm currently encountering a bug in the latest version where Dimension would mix up an imported model’s material slots whenever I try to replace an existing material in the slot where it’s supposed to be while Ray Tracing is turned off. I've attached a diagram to further illustrate this.

 

Figure A: The original material placements.

Figure B: When I replace the red face with, for example, the matte material (default color) while Ray Tracing is set to off, the green and blue faces end up on the left and top, respectively.

Figure C: When I turn Ray Tracing on, the materials are in the correct faces.

 

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