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Dimension Bringing My Mac to its knees

New Here ,
Jan 31, 2021 Jan 31, 2021

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I'm new to Dimension and have completed a fairly involved table-top game mock up with a lot of components.  Towards the end, Dimension began running so slowly that it is unusable.  I'm running it on an iMac 3 Ghz 6-Core i5 with 16 Gb of ram.  The image I've created is below.  What are some things to check?  Have I simply created too many objects? Component View 2.png

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Crash or freeze, Performance

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LEGEND ,
Jan 31, 2021 Jan 31, 2021

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is this some kind of Tafe course because you are the 5th person making game mock ups on this forum 😉

 

yes... your poor Mac only has 16 G Ram (some of which has to actually run the computer) and a I5 so the bottom line is; you need a better system or less complex scene

 

  1. sort term = do 1 rendor at a time because asking your computer to do 2 or more at once takes up more Ram & you just don't have it
  2. if you know someone with a Ryzen computer then maybe ask them to run off the rendors for you

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Adobe Community Professional ,
Feb 01, 2021 Feb 01, 2021

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Ah, you can also render part by part and build one image in Ps that can be also solution.

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