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I'm new to Dimension and have completed a fairly involved table-top game mock up with a lot of components. Towards the end, Dimension began running so slowly that it is unusable. I'm running it on an iMac 3 Ghz 6-Core i5 with 16 Gb of ram. The image I've created is below. What are some things to check? Have I simply created too many objects?
is this some kind of Tafe course because you are the 5th person making game mock ups on this forum 😉
yes... your poor Mac only has 16 G Ram (some of which has to actually run the computer) and a I5 so the bottom line is; you need a better system or less complex scene
Ah, you can also render part by part and build one image in Ps that can be also solution.