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this needs some time... first I confirm your results and this is a known issue with workarounds
confirm your results
ground shadow
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Forgot to mension that this error appeared when updated to Dimension 3.0. There where no rendering problems with the same project in previous version.
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Did you try to render PSD file?
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Yep, also png, the same...
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the missing squares are rendored light... did you tick the beta Gpu option?
I have seen this before but never with such a large area missing
can you please post your system specs and if you could share the Dn file that would be great
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Hi, thanks for answer. Where can I find this gpu option?
I tried cloud rendering and it went out OK, but only 3000px wide, at larger size there was error while rendering (tried several times), but maybe that's another story, because cloud rendering is still beta version.
System: iMac (27-inch, Late 2013), 3,4 GHz Intel Core i5, 24 GB 1600 MHz DDR3, NVIDIA GeForce GTX 775M 2 GB
PS: dn file here - https://files.fm/u/qy5dxzd2
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this needs some time... first I confirm your results and this is a known issue with workarounds
confirm your results
ground shadow
major known bug
use glass material
noise layer
final rendor example
shadow = 40%... still has some room for polish but you get the idea
final rendor
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Hi, thanks a lot for your support!