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Hello, I am trying to place a graphic on a cube, I scale it up to the size it looks nice and when I try to reposition the graphic it will go up until the middle (height) of the cube and stop there, if I move the mouse fast, the graphic will move higher up but will not let me align it exactly how I need. Pretty much like when the allign to grid is on in illustrator and it doesnt let you move the object smoothly across the canvas.
Any ideas?
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Could send a screenshot, so we can spot if anything seems odd on your object and graphics
Also did you add it as a decal or fill?
Because sometimes, one might be better than the other depending on circumstances
Sometimes also, you can try to generate UVs
that's sound weird but somtimes if the initial object (cube) have been transformed or tweaked in any way, the graphics applied can get a little funky. The generate UV function, re-compute the UV from the actual object.
See if that helps!
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You placed the graphic as decal to answer the first question, now tell Dimension to export the UV map to get a Photoshop file you can fine tune by hand
If you want this design to cover more than one face of your cube I'd go with a fill instead of decal because it's not going to then have the helpful Adobe Ai trying to correct your design
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Here is the reason and workaround. Glass Object is located in front of Screen and blocked access to screen pixels for selecting decal, but we are able to use rotate and scale handles.
Workaround
1. Hide Glass object before moving image
Also if we have only Glass and Screen objects we can add distances between them. Then after changing angel for camera (see middle tablet object) we can access to image and move it.
Solved the issue in my case
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