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Hey guys, having an issue. I'm getting harsh black shading errors when rendering in Dimension. I've flipped my normals in 3DS Max and everything looks good, but still having these issues. When I render from above the issue goes away. So it looks like it's only at extreme angles. Any thoughts???
Hello! Unfortunately there's a few things that could be going on so I can't really say without seeing the model itself. It could be that there's one normal set differently than the others, could be an issue with smoothing groups, or you might have a geometry error like a duplicate triangle overlapping.
If you'd like us to take a look you can e-mail the file to tickets@adobedimension.com (please include a link to this forum for context) or send as an shared link here on these forums (Google Driv
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Hello! Unfortunately there's a few things that could be going on so I can't really say without seeing the model itself. It could be that there's one normal set differently than the others, could be an issue with smoothing groups, or you might have a geometry error like a duplicate triangle overlapping.
If you'd like us to take a look you can e-mail the file to tickets@adobedimension.com (please include a link to this forum for context) or send as an shared link here on these forums (Google Drive, Dropbox, WeShare, etc.)