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I'm encountering instances where my objects are showing banding after rendering in both 16 and 32 bit at 300+ resolution. I'va attached a photo of whats happening. Is it a issue with the 3D model export type from Photoshop?
Any thoughts or help would me much appreciated!
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This glitch is known and it happens with 3D Object that are created in Ps and imported into Dn. Something wrong with lights effects (as I know, and image mode) and there is some suggestion to make light adjustments (color range also) in Ps before exporting.