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How do we get .SBSAR material bumps from Adobe Substance to appear on Adobe Dimension models?

New Here ,
Mar 22, 2021 Mar 22, 2021

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dimension.jpg

 

Hi, the SBSAR materials downloaded from Adobe Substance don't include the bumpiness. See how on a sphere in Substance the bumps affect the sphere shape and give it an extra dimension and shape, but in Dimension, the sphere is still just a sphere. And when it's rendered out, it doesn't include the bumps. How do I include the bumps? Thanks, 

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correct answers 1 Correct answer

Explorer , Jul 19, 2022 Jul 19, 2022

3D_Stager_vs_Dimension.jpg

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LEGEND ,
Mar 22, 2021 Mar 22, 2021

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you can adjust the height sliders and \ or add a normal map

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New Here ,
Mar 22, 2021 Mar 22, 2021

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The height sliders don't give the sphere the bumps, and there's no option to add a bump map to SBSAR textures in Dimension. 

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Community Expert ,
Mar 23, 2021 Mar 23, 2021

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You can use PS. Import textured sphere with material as jpg into PS and Generate Bump or Normal Map. Then you can load that image into Dn Normals |+| icon to generate bump in Dn.

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Explorer ,
Mar 23, 2021 Mar 23, 2021

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Dimension does not support bump maps.

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LEGEND ,
Mar 23, 2021 Mar 23, 2021

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a normal map is more or less the same thing and Photoshop will make that or Blender

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Explorer ,
Jul 19, 2022 Jul 19, 2022

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It doesn't look like Adobe Dimension supports this. If you apply the same material in Adobe Substance 3D Stager you get the option of Displacement in Properties > Object and that will turn on that feature. In this screen shot I have a simple cube using the same exact .SBSAR file but there is no Displacement toggle in Adobe Dimension.

 

(Attachment removed by moderator)

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Explorer ,
Jul 19, 2022 Jul 19, 2022

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3D_Stager_vs_Dimension.jpg

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Community Expert ,
Jul 21, 2022 Jul 21, 2022

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Yes they have different  engine's. That's why...

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LEGEND ,
Jul 21, 2022 Jul 21, 2022

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almost like they where made by different people to do totally different tasks 😉

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