Hi, the SBSAR materials downloaded from Adobe Substance don't include the bumpiness. See how on a sphere in Substance the bumps affect the sphere shape and give it an extra dimension and shape, but in Dimension, the sphere is still just a sphere. And when it's rendered out, it doesn't include the bumps. How do I include the bumps? Thanks,
you can adjust the height sliders and \ or add a normal map
The height sliders don't give the sphere the bumps, and there's no option to add a bump map to SBSAR textures in Dimension.
You can use PS. Import textured sphere with material as jpg into PS and Generate Bump or Normal Map. Then you can load that image into Dn Normals |+| icon to generate bump in Dn.
Dimension does not support bump maps.
a normal map is more or less the same thing and Photoshop will make that or Blender