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Imported materials on the Assets Shell / Substance Material Presets / bump map on the graphics

Explorer ,
Jul 07, 2020 Jul 07, 2020

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I am importing materials from Substance in sbsar. 

The material looks and behave ok.
however, there are two features I don't get to do.

 

1 -  See the imported materials on the Library Assets Materials shell.

2 - swap between different materials presets when the substance materials are configured that way.

Am I doing something wrong or those features are still not implemented?

In addition, it would be amazing if could add a bump map to the graphics placed on the model to generate embossed and engraved graphics.

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Feature request , How to

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correct answers 1 Correct answer

Community Expert , Jul 07, 2020 Jul 07, 2020

This features are still not implemented. Substanc ematerials have their own properties and they can be edited from scratched by Substance painter or any other Substance app.

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Community Expert ,
Jul 07, 2020 Jul 07, 2020

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This features are still not implemented. Substanc ematerials have their own properties and they can be edited from scratched by Substance painter or any other Substance app.

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Explorer ,
Jul 07, 2020 Jul 07, 2020

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Thanks for your reply Area.

 

Should I leave a post in the features request section then?

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