Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Is Dimensions using the raytracing cores of a nvidia RTX GPU?

Engaged ,
Nov 10, 2021 Nov 10, 2021

- Is Adobe Dimensions actually using the special raytracing cores of a nvidia RTX GPU? Or is it just using the "normal" cores of an RTX card?

- Is it the same for interactive raytracing and output raytracing?

TOPICS
Hardware , Performance
475
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

LEGEND , Nov 10, 2021 Nov 10, 2021

no and no... they may change that at some point but it will be for Stager and I would not hold my breath as its only a very small team

Translate
LEGEND ,
Nov 10, 2021 Nov 10, 2021

no and no... they may change that at some point but it will be for Stager and I would not hold my breath as its only a very small team

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Engaged ,
Nov 11, 2021 Nov 11, 2021

Thanks Ussnorway. That´s a pity and actually pretty strange, because nvidia and Adobe demonstrated it - and explicitly with the use of the special RT cores - , when the RTX 2000 series was introduced. And so many other 3D software makes already use of the RT cores.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Nov 11, 2021 Nov 11, 2021
LATEST

yes I loved that demo and the people @ nvidia are very good

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines