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I've designed the attached scene yesterday, but couldn't find a way to smoothen the edges of the white shape. I want it to be perfectly round and flawless, but I couldn't find a setting to adjust that.
there is distortion on the model from having an edge i.e, any flat surface = not round... you see this only if you really zoom in and look hard but I assume that is what you want to avoid?
edge Vs no edge
to make this I simply cut the default 'round' model in half and added a new Uv map... ime Photoshop does a better job but use whatever 3d software you like best
download a clean copycut itnew uv map