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I've attached a couple images for refrence but I am having trouble trying to reproduce these abstract sharp light refractions coming off a glass bottle.
Dimension is not a camera mate... 3D light is fake
for example; this free bottle model [from Adobe Stock] has 5 lights and is impossible to make in the real world i.e, the light on the glass is what matters not the light on the background because that is just a background
if I rendor this bottle 5 different ways (i.e, labels and such) I can just swap them out against the same background
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Dimension is not a camera mate... 3D light is fake
for example; this free bottle model [from Adobe Stock] has 5 lights and is impossible to make in the real world i.e, the light on the glass is what matters not the light on the background because that is just a background
if I rendor this bottle 5 different ways (i.e, labels and such) I can just swap them out against the same background