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Problème d'affichage décalcomanie scène 3D Dimension

New Here ,
Jun 04, 2024 Jun 04, 2024

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Bonjour,

 

Je souhaite exporter une scène 3D depuis Dimension. Tout se passe correctement mise à part la décalcomanie d'un écran qui est complètement floue dans la scène 3D exportée, alors qu'elle ne l'est pas dans Dimension. 

 

Avez-vous une idée pour régler ce problème ?

 

Par avance, merci.

TOPICS
Feature request , Import and export , Problem or error , Windows

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Community Expert ,
Jun 04, 2024 Jun 04, 2024

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Can you share a screenshot of scene and rendered file for review. Thanks.

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New Here ,
Jun 05, 2024 Jun 05, 2024

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Bonjour, voici 2 captures d'écran, une pour la scène 3D exportée depuis dimension (écran flou) et l'autre pour le visuel que j'ai depuis Dimension directement (écran net).

Merci

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Community Expert ,
Jun 06, 2024 Jun 06, 2024

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Do you mean material or clock as decal? Material looks like a leather. Did you try to change roughness and metallic properties material before rendering.? You can also can try to export as PSD and change sharpness of the image.

Dimension1.JPG

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New Here ,
Jun 07, 2024 Jun 07, 2024

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Je parle bien de l'horloge en décalcomanie (flèche bleue). Elle apparaît nette dans Dimension, par contre quand j'exporte la scene 3D en créant un lien de révision, elle devient complètement flou. (cf image)Scène 3D-lien de révision.JPG

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Community Expert ,
Jun 09, 2024 Jun 09, 2024

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Is your decal PNG or JPG?. Dimension have some problem with transparency.  As had been anounced there is a new beta version of Dn that have a lot improvemts. 

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New Here ,
Jun 17, 2024 Jun 17, 2024

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Bonjour,

L'image est en PNG, j'ai fais également le test en JPG et j'ai le même résultat. J'ai la dernière version de Dn installée.

Comment je peux régler ce problème de transparence ?

Merci

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Community Expert ,
Jun 17, 2024 Jun 17, 2024

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IMHO the best result is to render PSD file and make corrections in Ps. You can increase sharpness in Ps for decals' pixels

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