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Render not similar to Render Preview

Contributor ,
Mar 16, 2023 Mar 16, 2023

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New to all of this. I'm creating an model that looks close to what I want in Preview. When it renders it looks terrible and not what I wanted, and with a big chunk out of the front of the base.

PREVIEW

PreviewPreview

RENDERING

RenderingRendering

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Creative , How to , Mac , Problem or error

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correct answers 1 Correct answer

Community Expert , Mar 17, 2023 Mar 17, 2023

Have you tried checking the settings you have - visually - with the ray tracing on?
When you do a simple preview, the lights are approximated, and there are no real reflections and refractions.
I see you have glass panes that is quite difficult to appreciate "blind" without the ray-tracing on.
Since it slows down the computing, this is generally something one do at the end, when all models, materials and camera position are in place.

Imaginerie_0-1679055150996.png

it's the icon on the top right of the interface

without ray trac

...

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Community Expert ,
Mar 17, 2023 Mar 17, 2023

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Have you tried checking the settings you have - visually - with the ray tracing on?
When you do a simple preview, the lights are approximated, and there are no real reflections and refractions.
I see you have glass panes that is quite difficult to appreciate "blind" without the ray-tracing on.
Since it slows down the computing, this is generally something one do at the end, when all models, materials and camera position are in place.

Imaginerie_0-1679055150996.png

it's the icon on the top right of the interface

without ray tracing

Imaginerie_1-1679055187637.png

after ray-tracing

Imaginerie_0-1679055322098.png

 

and it's just a simple pane of perplex-like material, positionned on top of the wall
The ray tracing shows real lights and shadows, which the standard preview doesn't.

The ray-tracing view should be similar to the rendered view.

 

See if it helps!

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