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Hi, everyone, I have problems with rendering. My bottles always have errors in the lower part. is there a solution that renders it correctly? Everything looks fine in the preview. Image is attached.
This is a reflecction of the ground which is a lage plane area. The preview real time render is not 100% match to raytracing as it does not include reflections. It is important to always use the raytracing render preview since that is what the final render will be.
The only way to completely remove this is to disable the ground plane.
This will also cause there to be no shadows on the
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What type of render mode you use for rendering? Are you talking about noise in lower part?
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Hi Ares,
Quality high _ slow. Teh finnished rendering of Bottles looks like in the attached picture. There is some noise but I talked about the "Waves" in the lower part....
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May be this is lighting effect? Did you try customize lights?
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This is a reflecction of the ground which is a lage plane area. The preview real time render is not 100% match to raytracing as it does not include reflections. It is important to always use the raytracing render preview since that is what the final render will be.
The only way to completely remove this is to disable the ground plane.
This will also cause there to be no shadows on the ground unfortunately. You can do two renders, one with ground plane enabled, and one without, then composite them in Photoshop to get both the shadows and the bottle without the ground reflection.
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May be we can remove shadow in ps file also...