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Renders stop at 47-50% at 0.01 estimated time left

New Here ,
Nov 12, 2020 Nov 12, 2020

1280x720 Stops at 47% every time.

1920x1080 Stops at 48% every time. 

3840 x 2160 Stops at 50% every time.

The renders never finish. When I use low setting it finishes. But It won't finish on Medium or High settings. I have RX550 4 GB, 16GB of 3200MHz,  AMD Ryzen 2600 Six-core and running on Windows 10. Any tips?

TOPICS
Bug , Performance , Windows
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Community Expert ,
Nov 13, 2020 Nov 13, 2020

Did you using any complex objects or many light effects ot transparency properties of the objects? That can be a reason

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New Here ,
Nov 13, 2020 Nov 13, 2020

I used 8 models, a plane and basic lighting.

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New Here ,
Dec 07, 2020 Dec 07, 2020

Hi,

Same Problem here,

The Scene have :

1 environement (Studio exposure and fill light)

1 directional Light (Square directional Light)

5 Objects (Each have 1 decals)

except for the decals, all com from the "Dimension" original library.

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New Here ,
Dec 07, 2020 Dec 07, 2020

It's Me Again,

 

I have make few test, step by step : Suppress the décals, the light, environement, and object and eatch time the render stop between 47 and 49%..

 

It's work now, I have close the app and I launch again with "execute as administrator" Maybe relaunch only (without admin right) work too

 

++

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LEGEND ,
Dec 08, 2020 Dec 08, 2020
LATEST

go into your Gpu software and turn off any error tracking options... this should stop the software crashing when it generates temp image files

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