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The design of the map is unreasonable

New Here ,
Oct 27, 2021 Oct 27, 2021

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It is reasonable to adjust the size of the object and the scaling map changes with the object, but I first adjust the size of the object and then put the map in. When the size of the map changes, it is very unreasonable, so I need to adjust the size of the map twice. Of course, I can export obj first and then import it, so that the size attribute of the object will become 1:1:1, But it's too troublesome. I don't think the map size changes with the adjusted object size.

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Feature request , How to

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correct answers 1 Correct answer

LEGEND , Oct 28, 2021 Oct 28, 2021

the correct place to post feedback is in the voice forum https://feedback.adobedimension.com/

please don't double post but yes Adobe likes the current system because it allows them to show off their Ai... the fact that its a pain to use doesn't matter because Adobe has dropped Dimension in order to work on Stager instead

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Community Expert ,
Oct 27, 2021 Oct 27, 2021

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Agree with this point. Usually I place decal again on transformed object. In some cases Export UV can be also helpful 

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LEGEND ,
Oct 28, 2021 Oct 28, 2021

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the correct place to post feedback is in the voice forum https://feedback.adobedimension.com/

please don't double post but yes Adobe likes the current system because it allows them to show off their Ai... the fact that its a pain to use doesn't matter because Adobe has dropped Dimension in order to work on Stager instead

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