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Weird specks on assets

New Here ,
Dec 13, 2021 Dec 13, 2021

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Does anyone know how to fix or stop this from happening? Once I start placing images onto the mockup assets I get these spots that won't take the image. I've tried restarting Dn. If I copy the asset and place a new one the same spots will be there. Here is my Mac info and a screen shot of the issue. Also, this only happens in Dimension.

Screen Shot 2021-12-13 at 5.08.56 PM.pngScreen Shot 2021-12-13 at 5.09.38 PM.pngScreen Shot 2021-12-13 at 4.59.30 PM.png

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Bug , How to , Mac , Problem or error

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correct answers 1 Correct answer

Community Expert , Dec 14, 2021 Dec 14, 2021

ok, do you use the 3D model from Dimension  or it's oyur own 3D model?

You can try this to perfectly set and place the image 😉

 

1 Select the object

2 Go to the menu : Object/exports uvs

3 set to 2048 or 4096px the export

4 open the PSD

5 Show the layer texture grid

6 Save the file

7 Replace the base color of the material with the psd

8 Now you can see all the grid on the 3D model and you can check if your design is ok

9 Return to your psd hide the texture grid layer and save. Maybe you need to

...

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Community Expert ,
Dec 14, 2021 Dec 14, 2021

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Hello, tell us more about your images. The workflow to place your ilages and the file type. 
If it's possible to have bigger screenshots it will be so good 😉 
You should upgrade your Mac os system to Big Sur. 

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New Here ,
Dec 14, 2021 Dec 14, 2021

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Thank you for responding.

 

I'm using high quality jpgs for web and I've tried png and Ai file as well. All I'm doing it cuttingn from Ai and pasting to Dn for the Ai files. The jpgs are from Ps where I crop them to fit one side and save as jpgs for web. It seems to happen when I enlarge the image and it runs onto one of the other sides (in this case the image in the back run into the front). This is causing the spots. If I take the back image and make it smaller the spots in the front go away. But now the spots are on the back image.

 

Here are some bigger pictures. I was trying to give you a close of the issues. I also attached the info for one of the files I'm using. I hope this helps.

 

My school won't let us do the updates to Big Sur yet.

 

Screen Shot 2021-12-14 at 12.22.56 PM.pngScreen Shot 2021-12-14 at 12.24.29 PM.png

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New Here ,
Dec 14, 2021 Dec 14, 2021

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So it's coming from the files on the other side. I guess if they wrap around too much they start effecting the side it wraps onto. I'll just crop my images more to stop them from wrapping around so much.

Here's a screen shot of me blowing the image up really big and taking the the one facing you down. Not sure if there's a fix for that or if I just need to crop more.

Screen Shot 2021-12-14 at 12.32.29 PM.png

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Community Expert ,
Dec 14, 2021 Dec 14, 2021

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ok, do you use the 3D model from Dimension  or it's oyur own 3D model?

You can try this to perfectly set and place the image 😉

 

1 Select the object

2 Go to the menu : Object/exports uvs

3 set to 2048 or 4096px the export

4 open the PSD

5 Show the layer texture grid

6 Save the file

7 Replace the base color of the material with the psd

8 Now you can see all the grid on the 3D model and you can check if your design is ok

9 Return to your psd hide the texture grid layer and save. Maybe you need to replace the psd file by the last one

10 You should see your design

Capture d’écran 2021-12-14 à 23.08.31.png

Capture d’écran 2021-12-14 à 23.09.38.png

 

Let us know if this solution help 😉

You can use it for all your design.

 

 

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New Here ,
Dec 15, 2021 Dec 15, 2021

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It WORKS! Thank you so much. I'm new to this stuff and have spent the last few days trying to figure it out.

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Community Expert ,
Dec 15, 2021 Dec 15, 2021

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You're welcome! It's the purpose of the community to help 😉 

I'm so happy! 

You can also generate the UVs if needed but you need to check the result.

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