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Your 1st mistake was using a shape instead of a path... That is why the middle bit is visible
Your 2nd mistake was not generating a UV map in Photoshop before exporting the model... They are both easy to fix
i'm on my work laptop without my wacon so the line is a bit wonky but you should be able to follow these steps... notice the difference between a pen tool rendor and a pixel rendor is how smooth the surface is
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Can you explain your workflow more in details. Thanks
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Your 1st mistake was using a shape instead of a path... That is why the middle bit is visible
Your 2nd mistake was not generating a UV map in Photoshop before exporting the model... They are both easy to fix
i'm on my work laptop without my wacon so the line is a bit wonky but you should be able to follow these steps... notice the difference between a pen tool rendor and a pixel rendor is how smooth the surface is