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I create some kind of bucket with photoshop 3D extrude
I then export it as OBJ and import It to dimension.
when I tried to add a decal to the bucket it was placed with half of it hidden and rotated (see image)
I know I can resize it and rotate it to fit but I would like to learn more on how to make it better when creating it on photoshop.
my problems:
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first extrude = bugger up decals... you need a flat area and there are a few different ways to get that but if you share the model and the decal we can try to fix it for you
blank space
NEVER use bmp... Dimension is dum as dog food and will crash if you try to save bmp textures to a Dn file