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Hi,
I am trying to use the base color property to insert an image to create a new material in Dimension. However, the image is getting stretched in some areas when the model is a bit more complex than just a cube. I get the same issue when I use the built-in materials. See below:
This is my model:
This is how it looks when applying a base color image:
This bug has been annoying me for years now, am I missing something, or is this just how it is currently?
I use macOS and Dimension 3.4.
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Try to Generate UV in Dn before placing.
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Hi Ares,
thanks for the proposal, tried that but still have the same problem, unfortunately.
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Can you share 3d model for testing?
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the UV map is what says how the image is stretched around the object and no this is not a bug, export the UV map and look at it in Photoshop to see where the parts line up or you can make a new UV map in Photoshop or Blender