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iOS app crashes on device but not on AIR simulator

New Here ,
Feb 08, 2016 Feb 08, 2016

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Hi, I developed an app with AIR and it ran fine on simulator and device.

After trying to submit to Apple, it failed validation because of the 64 bit update.

I upgraded the SDK based on the instructions here: Update the AIR SDK for ActionScript Projects | Flash Builder 4.7

Now it runs with 64 bit support, but the app is crashing on device on startup. This doesn't happen in simulator.

It freezes on the startup splash image, but zoomed in to one corner.

When I plug the device into XCode and try to run it, the error doesn't tell me much:

<Error>: assertion failed: 12B440: libxpc.dylib + 51955 [6D3E948A-39BD-3548-AA90-38575933BDEF]: 0x7d

Can anyone please help? Does it sound like I messed up the SDK update?

Thanks

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New Here ,
Feb 08, 2016 Feb 08, 2016

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LATEST

Turns out that a Google Analytics SWC that I was using was out of date, and it caused an issue.

You don't want to know how much digging it took for me to find it!

My initial feeling is that it has failed the new app requirements requiring secure web connections, or some other iOS requirement.

Once I removed all references to the library, the app runs on devices normally.

Listing the SWC here in case anyone else uses it in their app: Google Code Archive - Long-term storage for Google Code Project Hosting.

Cheers,

G

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