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Using Flash Builder to modify Flash Catalyst (FC) project

New Here ,
Jan 26, 2011 Jan 26, 2011

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I imported a .fxp in to Flash Builder (FB). It asked me weher to put the new project so i made a new folder.

I added the code for frameRate ="1" to override the FC 24 fps default.

I saved it and exported it ot a new .fxp file

the new .swf that runs at the speed i wanted is located in a folder called *\bin-debug.

The exported .fxp wont open in FC anymore FC says since it has been modified it wont open.

my question:

how do i get the project to look like it came out of FC? the new project folder has so many sub folders and files.

i tried renaming the folders but the project wont run then, i als owant ot be able to use AIR to package it like i do from FC.

any suggestions?

screen6.png

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Adobe Employee ,
Jan 27, 2011 Jan 27, 2011

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FC 1.0 will not open projects that are modified outside FC 1.0. Try with FC 1.5 preview release http://labs.adobe.com/technologies/flashcatalyst_panini/

When you import the fxp from FC in FB, you can convert the project to AIR by choosing the Add/Change project type context menu option available on right clicking the project.

Thanks

-Sunil

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New Here ,
Jan 27, 2011 Jan 27, 2011

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Thanks i will try the FC 1.5.

When i convert to AIR in FB can i then make an executable product?

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New Here ,
Jan 27, 2011 Jan 27, 2011

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That worked in FB to convert to AIR then publish as an executable. Thanks Sunil

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New Here ,
Feb 08, 2011 Feb 08, 2011

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Is there any way to call on an external file in Flash Catalyst the same way Adobe Captivate

does?

I would like to have someone be able to click on a button and it open a Word Document, PDF or full size image etc.

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