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Flash Projector Performance: v10 > v11

New Here ,
Mar 09, 2013 Mar 09, 2013

Hey all

I am playing a multiplayer online flash game called Realm of the Mad God (http://www.realmofthemadgod.com/), which is normally played via the browser. Also I have to note, that RotMG is one of the laggiest flash games I ever played. I am always playing on the lowest quality of course.

Because of this bad game performance, I switched to the flash projector, which causes much better results (better game performance than through the browser). Though, only using the flash projector 10 results in a pretty smooth gameplay. Playing RotMG through the Projector 11 is pretty laggy (even worse than via browser), and the game performance difference between projector 10 and 11 is huge.

So my question:  Why is there such a huge game performance difference between projector 10 and 11? Have there been some major changes done to the Projecor 11? Is there something wrong with Projector 11?

My problem now is, I can't use the smooth projector 10, since the developers of RotMG added some odd feature to the game, which now requires Flash Player 11 and upwards. RotMG is not working anymore with Flash Player 10. So my only option to play RotMG kind of smooth has been completely disabled.

Some months ago, I also used to play RotMG via another swf player, called SWF Opener, which had also great results regarding the game performance (similar to projector 10). But even playing through the SWF Opener is not working anymore (devs must have done something to the code).

Now my other question: Does anyone of you know of a good SWF Player with a smooth game performance? Or is it possible to create a similar swf player such as Flash Projector 11, but with the smooth game performance of projector 10 / "SWF Opener"?

Thanks for your replies

= = = = = = = = = = = = =

Operating System: Windows XP SP3

Flash player version 11.6 newest

Notebook Acer Aspire 7736ZG

Pentium T4300 2.10GHz,

3(2+1)GB RAM, 320GB HDD,

NVIDIA GeForce G210M 512MB

43.9cm/17.3" 1600x900 glare,

included system infos ^^

4.5K
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New Here ,
Mar 19, 2013 Mar 19, 2013

lil' BUMP

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Adobe Employee ,
Mar 19, 2013 Mar 19, 2013

Have you tried the AIR version of RotMG that you can download here?

http://store.steampowered.com/app/200210/?snr=1_7_15__13

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New Here ,
Mar 21, 2013 Mar 21, 2013

Thanks for your reply Chris!

Yes, but the client version of steam is the worst (laggiest) option to play RotMG, since there, it's not even possible to set the quality to low.

The best results gave Flash Projector 10 and SWF Opener.

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Adobe Employee ,
Mar 21, 2013 Mar 21, 2013

Bummer, have you tried talking with Wild Shadow to see if they'd add in the low level quality to the AIR based version?

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New Here ,
Mar 24, 2013 Mar 24, 2013
LATEST

I haven't tried it, but they won't add such a function to the AIR version.

Wild Shadow got acquired by another company, Kabam. Kabam purely aims on monetization, and doesn't intend to work on anything that doesn't directly increase their profit... After Kabam started to work on RotMG, every build introduced dozens new bugs to the game. Features that worked perfectly fine before, are now bugged. It gets worse with every new update (build).

Well this was a bit offtopic

~

But my main point of the topic is that the game performance of the flash projector decreased a lot. So there seems to be something  "wrong" with flash projector 11, since projector 10, and that SWF Opener (or other swf player) worked always pretty smooth.

I think creating an improved flash projector version (based on projector 10 and other swf players) would increase the game performance of RotMG and the game would run much smoother on the projector.

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