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flash replacement possibly?

New Here ,
Sep 19, 2019 Sep 19, 2019

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i know flash is going away next year... and idk if this is the best place to ask, but to random people- do you think someone out there will make their own replacement flash maybe? if any sites still have something that requires flash, do you think some random person out there will make a replacement so we can play those old nostalgic flash games, or do we have no hope? sorry if this is a bad question, Adobe, but just saying even tho flash isnt used by the majority anymore, that doesnt mean that hundreds of millions of people still dont use it. I understand its probably just too much effort now for something a majority of consumers don't use anymore, but there are still tons and tons who do. Just wondering!

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End of life

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Community Beginner ,
Sep 19, 2019 Sep 19, 2019

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There are third party flash players Gnash and Lightspark and a standalone program to host NPAPI and emulate the conditions of the original webserver useing a backup of the files as long as the corect urls are entred these can for the most part be run offline.

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Adobe Employee ,
Sep 23, 2019 Sep 23, 2019

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There's not a great universal solution for keeping legacy content alive.  Having a player that plays the content is one thing.  Keeping all that content online when there aren't common browsers that have Flash Player available is another thing.  It's ultimately up to individual content providers as to what they want to make available on their servers, but content that nobody looks at is the kind of thing that you'd want to prune over time.  Simple content is going to be easier to archive and easier for third-party players to render well.  The more complex things get, the less likely it is that you're going to be able to just drop it into a third-party player and have it work, or be able to archive it without having access to the actual server that runs the backend.

 

Depending on what the content is, there are some solutions for cross-compliation to other technologies like HTML5 and JavaScript.  (e.g. Apache Royale for Flex apps, Adobe Animate for Flash-based animation), but games tend to be complex and timing-sensitive in a way that makes the emulation challenge harder.  It's definitely possible to write a Flash emulator, and the SWF specification is public, but little subtle differences to timing and performance can totally make or break a game in a way that it might not matter if you were just building interactive graphs or something.

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Community Beginner ,
Sep 26, 2019 Sep 26, 2019

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Some content is archived and niche software exists to play it back by emulateing NPAPI rather than flash

https://archive.org/details/MonkEmail

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Community Beginner ,
Sep 25, 2019 Sep 25, 2019

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