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I discovered an annoying ExtendScript bug. Background text is not reported as a character property change in ExtendScript. To see it, create a single paragraph and apply a Background color as an override. Click anywhere in the paragraph and run this code. It will show 0 in the alert dialog. It should show 2.
#target framemaker
var doc, pgf, textList;
doc = app.ActiveDoc;
pgf = doc.TextSelection.beg.obj;
textList = pgf.GetText (Constants.FTI_CharPropsChange);
alert (textList.length);
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re: …create a single paragraph and apply a Background color as an override.
How is that done as an override?
I see "Background:" as a property in Paragraph & Character designer, but not on any Format pull-down.
Background is a relatively recent enhancement to FM. Do we suppose that support for it got overlooked in all possible tools?
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Just set it in the Character Designer without a format name. That is what I mean by an override.
@Russ Ward Russ, do you know if this is also an issue in the FDK? Thanks.
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Hi @frameexpert, it definitely seems to be. I tested it on FM2019 with the following code:
tr = F_ApiGetTextRange(FV_SessionId, docId, FP_TextSelection);
ti = F_ApiGetText(docId, tr.beg.objId, FTI_CharPropsChange);
F_Sprintf(chars, "ti.len - %d", ti.len);
F_ApiAlert((StringT)chars, FF_ALERT_CONTINUE_WARN);
It reports 0 with a background color override. It reports 2 with any other type of override, including a foreground color.
Russ
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Thank you very much for checking Russ. I will file a bug report.
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I submitted a bug report. Please upvote it.
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Hi Rick,
for me, it works. The offset of the start is the offset of the blank before "friend" (in your example)
Tested with FM2020 and FM2019
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SORRY!
Of course it doesn't work.
In my first test I've changed the text color not background.