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Binary graphics in XMl to be imported to FrameMaker

New Here ,
May 23, 2008 May 23, 2008
Hello,

What do I need to do if I have the graphic stored as this in the XML-file:
xdDTxiAAAAAnxwYAAAAAAAAAAABHxwYAuwAAAP//AAAlIVBTLUFkb2JlLTMuMCBFUFNGLTMu ...........

That is, the graphic information is directly within the XML-file.

Can I in any way import the XML-file, by defintions in ReadWrite-rules, DTD etc, and FrameMaker will be showing it like the graphic it is?

I think maybe I'm missing something here.

I'm very thankful for answers.

Monica
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Structured
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Contributor ,
May 24, 2008 May 24, 2008
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Hi Monica,

I don't think that FM is prepared to handle this case. Well, how could it? The raw graphics data could be in any format, in any encoding.

Personally I would think it is a rather risky implementation, because XML does not support
b all
binary characters (assuming binary is meant to mean a byte with a value between 0 and 255).

If the sources cannot be changed and if it is worth the effort, the only way I see is to preprocess the XML using e.g. XSLT to extract the graphics data into external graphic files.

- Michael
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