I'm using FM 11. When I draw shapes inside a graphic frame, I need to apply a black border to each and fill them with different colors. I used to do this all the time using the fill and border icons on the graphics toolbar. Now, if I fill the shape with color A and apply black to the border, the fill changes to black. If I choose a border color first and then click the fill, the border changes to the fill color.
I have tried setting the border or fill to NONE before I apply the other one, but the result is the same.
Can someone help me with this? If I've botched a setting, I'd love to know so I can fix it.
re: I used to do this all the time using the fill and border icons on the graphics toolbar.
Are you sure about that? I run FM7 at home, and the color is applied to both the border and fill. Only patterns can vary.
Whenever I've needed different colors, I either use overlaid aligned shapes, or generate the whole object as an external in a proper vector editor.
I'd agree with Bob – as far as I remember, this level of subtlety has never been available in the FM graphics tools; Illustrator is your friend :-} or handmade .svg, depending on the complexity of the graphic and how much time/interest you have …
Many thanks for the quick replies and darn it! I hate that my brain can be so convinced of something that never happened. (Maybe I should have gone into politics.) I can work around the border problem.
Gotta love the forum for keeping things straight.
re: I can work around the border problem.
Matched, overlaid, aligned, grouped FM graphic objects is pretty straightforward.
TCS4 came with Illustrator CS6. Do you still have that installed, by any chance? Drawing shapes, and setting fill and stroke colors is very straightforward.
The problem is that the fill and the border are different properties of the same object, and an object can only have one color at a time. Bob's suggestion of superimposing two identical objects and setting the fill on one and the border on the other is your best bet within FM.