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Moving callouts around is slow. How can i speed this up?

New Here ,
May 18, 2017

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Moving callouts around is slow. How can I speed this up? I am used to graphic software.

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Moving callouts around is slow. How can i speed this up?

New Here ,
May 18, 2017

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Moving callouts around is slow. How can I speed this up? I am used to graphic software.

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May 18, 2017 0
Adobe Community Professional ,
May 18, 2017

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How are you doing callouts now? How are you moving them around? I use hardly any graphics in my FM project, so I always thought images with callouts were either better treated as single images prepared outside of FM and imported by reference into an anchored frame or done that way with generic labels that could be easily translated inside FM (not on the graphic).

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May 18, 2017 0
New Here ,
May 18, 2017

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I am copying them from within FM. I'm thinking about creating them in CorelDraw and treating them as one graphic along with the main graphic like you said.

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May 18, 2017 0
Adobe Community Professional ,
May 18, 2017

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Hi,

If you want to ensure that your label text or numbered labels have always the same size, then it is best to add them in FrameMaker and not in your graphics application.

Also, if label text must be translated, then use FrameMaker.

When you move labels with ALT and the arrow keys, then the object moves only a short distance per key press. The distance depends on the zoom level. Keep the arrow key pressed to move something.

When you use the mouse, then the speed is that of your mouse arm.

Best regards

Winfried

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May 18, 2017 0
Advisor ,
May 18, 2017

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Our approach is to use Illustrator / Photoshop to add callout numbers, then include the explanation in the FM text; we would avoid including any text in a graphic. Consistent sizing is then simply a matter of using the same settings for every drawing, both when adding the callouts and when referencing the graphic.

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