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Friends and experts,
I have this short piece of code (within function Fgr_BtnAssign) which I try to debug, because results are really odd:
// only either of these two is set (localised colour names)
sColour = wPalP.g0.pLine.g3.ddlColourStd.selection.text +
wPalP.g0.pLine.g3.ddlColourUser.selection.text;
alert ("«" + sColour + "» " + typeof sColour);
if (sColour = "") { return;} // mis-selection
//sColour = "Pale Green";
oColour = oDoc.GetNamedColor(sColour); // try to assign
alert ("«" + sColour + "»");
if (oColour.ObjectValid()) {
oObject.Color = oDoc.GetNamedColor(sColour);
} else {
msgText = "Can not set colour «" + sColour + "»";
}
Alert in line 04 says «Pale Green» string
Alert in line 08 says «» which is an empty string.
Hence GetNamedColor has destroyed it's argument what I have never seen before. Of course no colour is assigned and I get an error indication.
When directly assign a colour string in line 06, there is no problem...
ESTK mingled up? âž” reboot âž” nothing changed.
Well, it's time to perpare lunch anyway...
Klaus
Simple answer:
you assign a new value in line5
Change it from if (sColour = "") to if (sColour == "")
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Simple answer:
you assign a new value in line5
Change it from if (sColour = "") to if (sColour == "")
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Well, it would not help to bang my head until becaming flat. This is simply the type of error I can not spot anymore - hence pauses are the only cure to get a fresh look - and friends like You who do not hesitate to look at such stupid code...
Thank You!!!!
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Hi Klaus,
Boys our age should take a nap from time to time 😉
That's just what I'm gonna do right now.