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Side effect of menu to UI-object colour

Community Expert ,
Jun 02, 2019 Jun 02, 2019

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Dear all,

I have now tracked down a strange error/problem in my large script to the following. I can not see why this happens:

  • (line 05 active) Running via menu selection the message in the palette is black
  • (line 06 active) Running without this menu the message is presented in red as ecpected due to line 42.

Any 'enlighment' is welcome.

Klaus

// ColouredMessage.jsx --- 2019-06-01

// Why is the message in palette AssignProperties red only after some button activity?

// No "#target framemaker" required for this test

Fgr_DebugMenu ();

//Fgr_PalAssignProperties ();

function Fgr_DebugMenu () { //=== Bypassing the FM menu handler to be able to debug ===============

var aMenuItems, listIndex, Fgr_wDebug;

  aMenuItems = [

  "Fgr_PalAssignProperties()"];   // 0

  Fgr_wDebug = new Window("dialog", "Menu broken down to the bare minimum",undefined);

  Fgr_wDebug.location= [200,200];

  Fgr_wDebug.t1 = Fgr_wDebug.add ("statictext", undefined, "Select by DOUBLE click", {multiline:true});

    Fgr_wDebug.l1 = Fgr_wDebug.add ("listbox",undefined,undefined, aMenuItems);

  Fgr_wDebug.l1.preferredSize.width = 250;

  Fgr_wDebug.l1.preferredSize.height = 50;

  Fgr_wDebug.l1.onDoubleClick = function () {

    listIndex = Fgr_wDebug.l1.selection.valueOf();

    Command (listIndex);

  };

  Fgr_FillItemList (Fgr_wDebug.l1, aMenuItems);

  Fgr_wDebug.show();

} //--- end Fgr_DebugMenu

function Command (cmd) { //=== Assign functions to menu commands ==================================

  switch (cmd) {

    case 0: 

      Fgr_PalAssignProperties();

      break;

  }

} //--- end Command

function Fgr_PalAssignProperties() {                       // === Cut down to the bare minimum ====

var wPalP = new Window("palette", "FMGraph — Assign Object Properties", undefined);

  wPalP.gMsg = wPalP.add('group',undefined);      // --- message area -----------------------------

  wPalP.gMsg.st1 = wPalP.gMsg.add('statictext',undefined,"Message area:");

  wPalP.gMsg.st1.preferredSize.width ="210";      // position along the buttons

    wPalP.gMsg.message = wPalP.gMsg.add('statictext',undefined," ",{multiline: true});  

    wPalP.gMsg.message.preferredSize = [480,  30];  // space for about 200 chars of message

    wPalP.gMsg.message.graphics.foregroundColor = wPalP.gMsg.message.graphics.newPen (wPalP.gMsg.message.graphics.PenType.SOLID_COLOR, [1, 0, 0], 1);

  wPalP.button = wPalP.add ("button", undefined, "Just an alert message");

    wPalP.button.onClick                     = function () {

    alert ("This all done here");

  }

    wPalP.gMsg.message.text = "This message should be presented in red. In the real script it will be presented only when at the start of this panel no object is selected.";

  wPalP.show();

}

function Fgr_FillItemList (oList, aSource) { //=== Fill dialgoue list =============================

var j, nItems;

  nItems = aSource.length;

  oList.removeAll ();                             // clear the list

  for (j = 0; j < nItems; j++) {                  // rebuild list

    oList.add ("item", aSource);

  }

} //--- end Fgr_FillItemList

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correct answers 1 Correct answer

Community Expert , Jun 02, 2019 Jun 02, 2019

As I have found just this morning: there is no such issue when calling the palette via the ordinary menu function.

I use the 'debug-menu' route to be able to set break points and step through the code - which is not possible in ordinary menu mode.

So my initial question just remains as curiosity.

BTW here is the palette when opened via menu Graphics > Graphic library > Assign Properties:

FMgraph_panel_P-initial.png

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Community Expert ,
Jun 02, 2019 Jun 02, 2019

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As I have found just this morning: there is no such issue when calling the palette via the ordinary menu function.

I use the 'debug-menu' route to be able to set break points and step through the code - which is not possible in ordinary menu mode.

So my initial question just remains as curiosity.

BTW here is the palette when opened via menu Graphics > Graphic library > Assign Properties:

FMgraph_panel_P-initial.png

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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