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F Key Fit to Projection when Gizmos are Active

Explorer ,
Jan 31, 2023 Jan 31, 2023

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Subject says it all. It would be nice if hitting the F key to fit view would zoom in on content being placed (especially when UV Wrap is set to 'none') when gizmos are enabled. This would facilitate easier placement of stickers/decals and other things of that sort.

 

I can't tell you how often (as a Maya/Unity user) I reflexively hit F to zoom in on what I'm working on. Substance painter has an opposite effect when I'm trying to place decals on a mesh. I hit F expecting to zoom in on the gizmo, but instead it zooms out and fits the whole model in the viewport.

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