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how to export 3d logo I made in Illustrator so it retains scalability [Illustrator 27.3.1]

New Here ,
Mar 14, 2023 Mar 14, 2023

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I made a logo in Illustrator and rendered it with Ray Tracing. But I guess that rasterizes it so it's no longer scaleable vector art? I'm trying to export it to Photoshop to see how it looks both in print and on web and create mockups. However, it loses it's quality no matter how I export it. Please help!! I'm using Illustrator 27.3.1

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Draw and design , Import and export , Tools

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correct answers 2 Correct answers

Community Expert , Mar 14, 2023 Mar 14, 2023

It's pixel based artwork after Raytracing. It can't be vector based. You can set a higher resolution in the Document raster effects settings to be able to enlarge it (maybe only slightly)

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Community Expert , Mar 14, 2023 Mar 14, 2023

I would not generally say that.

But if you have a 3D logo, there should be a fallback that works in black and white. And maybe that fallback should rather be the standard version of your logo.

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Community Expert ,
Mar 14, 2023 Mar 14, 2023

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It's pixel based artwork after Raytracing. It can't be vector based. You can set a higher resolution in the Document raster effects settings to be able to enlarge it (maybe only slightly)

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New Here ,
Mar 14, 2023 Mar 14, 2023

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@Monika Gause got it, so as a general rule I guess it's not a great idea to use Illustrator's 3D tool for logos? (I'm a Graphic Design student, so I don't have much real world experience yet - I appreciate your response)

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Community Expert ,
Mar 14, 2023 Mar 14, 2023

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I would not generally say that.

But if you have a 3D logo, there should be a fallback that works in black and white. And maybe that fallback should rather be the standard version of your logo.

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New Here ,
Mar 14, 2023 Mar 14, 2023

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Sounds good, thanks for the responses.

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