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Does the jitter occur in both GPU Preview and CPU Preview modes? Sometimes these visual errors occur when a curve is bending too far between anchor points. It needs additional anchor points to stablize the curved path.
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I think this is a problem with the GPU. : (
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Does the artwork look normal in CPU Preview? Does the artwork look correct when it is printed? I have seen these strange rendering glitches occur on curved paths from time to time, usually in GPU Preview mode. If I add additional points along the path it usually helps the GPU render the path correctly.
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