• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Language & Compiler best to develop Illustrator Plugins?

Participant ,
Mar 04, 2006 Mar 04, 2006

Copy link to clipboard

Copied

Hi There!

I have a question for those experienced Illustrator plugin developers. What is the most appropriate language to program in, and what compiler is best for making a plugin for Illustrator. With the SDK, is it possible to have access to Illustrator's user interface?

Any help would be appreciated!

Thanks for your time,
Laz
TOPICS
SDK

Views

1.7K

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe
Participant ,
Mar 04, 2006 Mar 04, 2006

Copy link to clipboard

Copied

For Windows, you can use any Visual Studio (including the free versions), or Borland (free), Watcom (free), MinGW (free), CodeWarrior and others. My earlier post has some links. The Adobe sample code is only tested against a recent Visual Studio (and CodeWarrior?), so that is usually the easiest system to get started with.

For Mac, CodeWarrior, MPW (free), and Xcode (free, but builds for CS2 only). Disclaimer: I don't know which of these support symbolic debugging (I don't use it).

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Sep 27, 2006 Sep 27, 2006

Copy link to clipboard

Copied

And the SDK will be fully usable in Xcode - any porting required?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
Oct 06, 2006 Oct 06, 2006

Copy link to clipboard

Copied

Re: Xcode, Sample project for CS2 plugin is provided here. Xcode cannot build plugins for earlier versions of Illustrator (MPW and CodeWarrior can).

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 26, 2006 Oct 26, 2006

Copy link to clipboard

Copied

Being a Windows developer and never created an Illustrator plugin how hard is it to develope both Mac and PC plugins from the same code set, of course using #ifdef / #endif where need be.

And does anyone have info on using VS 2005 .Net for the Mac plugin creation?

Thanks in advance

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
Nov 07, 2006 Nov 07, 2006

Copy link to clipboard

Copied

Portable plugins aren't difficult; Adobe's API is crossplatform. As for .NET, the Mac has no runtime for it. Plan to use C/C++, or do what Microsoft hopes, and write for Windows only.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Jun 05, 2007 Jun 05, 2007

Copy link to clipboard

Copied

LATEST
Never found to many problems porting the plugins from PC to Mac, the only issue I have ever had was with file access and the differences in OS (for presets) Other than that, the main source file, plugin.h, plugindlg.h etc files have all just easily slotted into codeWarrior projects, and now XCode.

The only problems have been with the different versions of plug-ins for 10/CS and CS2 and now with CS3 on the mac. Still got a single set of files for the code on the PC and still using Visual Studio 97 to compile and link my illustrator plugins on graphicxtras.com

Been pleased how easy it was to convert to XCode and the intel/ppc CS3 plugins

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines