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2

Paint by numbers script help

Community Beginner ,
Feb 19, 2024 Feb 19, 2024

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Hello. What can be done in this script to put more than one number depending on the area of the object?

#target illustrator
    
var doc = app.activeDocument;
function main() {
    var _pageItems = doc.pageItems;
    var _layersCollection = [];
    for (var p = 0; p < _pageItems.length; p++) {
        collectItemsBasedOnColors(_pageItems[p], _layersCollection);
    }
    lays = doc.layers;
    WORK_LAY = lays.add();
    NUM_LAY = lays.add();

    for (var l = 0; l < _layersCollection.length; l++) {
        process(_layersCollection[l].pathItems, false, (l + 1));
    }
}

function process(items, isCompound, _num) {
    var j = 0,
        b, xy, s, p, op;

    for (; j < items.length; j++) {
        // process each pathItem
        op = items[j];
        // add stroke
        if (isCompound) {
            strokeComPath(op);
        } else {
            !op.closed && op.closed = true;
            op.filled = false;
            op.stroked = true;
        };
        b = getCenterBounds(op);
        xy = [b[0] + (b[2] - b[0]) / 2, b[1] + (b[3] - b[1]) / 2];
        s = (
            Math.min(op.height, op.width) < 20 ||
            (op.area && Math.abs(op.area) < 150)
        ) ? 4 : 6; // adjust font size for small area paths.
        add_nums(_num, xy, s);
    }
}

function collectItemsBasedOnColors(myCurrentObject, _layersCollection) {
    var myLayerName = "Unknown";
    if (myCurrentObject.typename == "PathItem") {
        if (myCurrentObject.filled == true) {
            if (myCurrentObject.fillColor == "[CMYKColor]") {
                myLayerName = "CMYK: " + Math.round(myCurrentObject.fillColor.cyan) + "," + Math.round(myCurrentObject.fillColor.magenta) + "," + Math.round(myCurrentObject.fillColor.yellow) + "," + Math.round(myCurrentObject.fillColor.black);
            }
        }
        try {
            var _layer = doc.layers.getByName(myLayerName);
            myCurrentObject.move(_layer, ElementPlacement.PLACEATBEGINNING);
        }

        catch (e) {
            var _layer = doc.layers.add()
            _layer.name = myLayerName
            myCurrentObject.move(_layer, ElementPlacement.PLACEATBEGINNING);
            _layersCollection.push(_layer);
        }
    }
}

function getCenterBounds(op) {
    var originalMinSize = getMinVisibleSize(op.visibleBounds);

    var p = applyOffset(op, false);

    if (getMinVisibleSize(p.visibleBounds) > originalMinSize) {
        // in some cases, path p becomes larger for some unknown reason
        p.remove();
        p = applyOffset(op, true);
    }

    var b = p.visibleBounds;

    if (getMinVisibleSize(b) > 10) {
        activeDocument.selection = [p];
        executeMenuCommand("expandStyle");
        p = activeDocument.selection[0];
        if (p.typename == "CompoundPathItem") {
            b = findBestBounds(op, p);
        }
    }

    p.remove();
    return b;
}

function getMinVisibleSize(b) {
    var s = Math.min(b[2] - b[0], b[1] - b[3]);
    return Math.abs(s);
}

function add_nums(n, xy, s) {
    var txt = NUM_LAY.textFrames.add();

    txt.contents = n;
    txt.textRange.justification = Justification.CENTER;
    txt.textRange.characterAttributes.size = s;
    txt.position = [xy[0] - txt.width / 2, xy[1] + txt.height / 2];
}


function applyOffset(op, checkBounds) {
    var p = op.duplicate(WORK_LAY, ElementPlacement.PLACEATBEGINNING),
        // offset value the small the better, but meantime more slow. 
        offset = function () {
            var minsize = Math.min(p.width, p.height);
            if (minsize >= 50) {
                return '-1'
            } else if (20 < minsize && minsize < 50) {
                return '-0.5'
            } else {
                return '-0.2' // 0.2 * 2 (both side ) * 50 (Times) = 20
            }
        },
        xmlstring = '<LiveEffect name="Adobe Offset Path"><Dict data="I jntp 2 R mlim 4 R ofst #offset"/></LiveEffect>'
            .replace('#offset', offset()),
        TIMES = 100; // if shapes are too large, should increase the value.

    if (checkBounds) {
        // check its size only if it needs, because it's too slow
        while (TIMES-- && getMinVisibleSize(p.visibleBounds) > 3) p.applyEffect(xmlstring);
    } else {
        while (TIMES--) p.applyEffect(xmlstring);
    }
    return p;
}

function getGeometricCenter(p) {
    var b = p.geometricBounds;
    return [(b[0] + b[2]) / 2, (b[1] + b[3]) / 2];
}

// returns square of distance between p1 and p2
function getDist2(p1, p2) {
    return Math.pow(p1[0] + p2[0], 2) + Math.pow(p1[1] + p2[1], 2);
}

// returns visibleBounds of a path in a compoundPath p
// which is closest to center of the original path op
function findBestBounds(op, p) {
    var opc = getGeometricCenter(op);
    var idx = 0,
        d;
    var minD = getDist2(opc, getGeometricCenter(p.pathItems[0]));
    for (var i = 0, iEnd = p.pathItems.length; i < iEnd; i++) {
        d = getDist2(opc, getGeometricCenter(p.pathItems[i]));
        if (d < minD) {
            minD = d;
            idx = i;
        }
    }
    return p.pathItems[idx].visibleBounds;
}

main();
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Adobe
Community Beginner ,
Feb 19, 2024 Feb 19, 2024

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Ich möchte, dass es so ist

 

Test.jpg

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Community Expert ,
Feb 19, 2024 Feb 19, 2024

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can you split the large pieces into smaller chunks?

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Community Beginner ,
Feb 20, 2024 Feb 20, 2024

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LATEST

Can something be added to the script to put more numbers?

Tnks

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