Puppet Warp doesn't support svg-file?

New Here ,
Oct 07, 2018 Oct 07, 2018

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Hello all,

I want to slightly warp an image in svg format in such a way that Puppet Warp seems to be the only viable option.

At least, the Puppet Warp I know from Photoshop CS6 would be. However the loss of quality due to saving an svg file as anything else makes that unworkable so I decided to try it in Illustrator CC 2018.

Now that i have imported the svg-image Illustrator keeps telling that Puppet Warp "doesn't support `<image>' object type(s)"

Can anyone tell me what the problem is and how I can solve it?

Thanks in advance,

Paul

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correct answers 1 Correct answer

Adobe Community Professional , Oct 07, 2018 Oct 07, 2018
Puppet warp is only for vector objects, not for embeeded or linked images.Try envelopes.

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Adobe Community Professional ,
Oct 07, 2018 Oct 07, 2018

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Puppet warp is only for vector objects, not for embeeded or linked images.

Try envelopes.

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New Here ,
Oct 07, 2018 Oct 07, 2018

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That clears that up, quick and smooth.

Thank you Monika!

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Adobe Community Professional ,
Oct 07, 2018 Oct 07, 2018

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You're welcome!

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New Here ,
Apr 02, 2022 Apr 02, 2022

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I thought if I converted a png to an SVG I would be able to use the puppet warp tool? Is this not the right thing to do?

I'm working in Storyline360 with an illustrated character who I want sitting, but not behind a desk.

 

Considering all options.

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Adobe Community Professional ,
Apr 03, 2022 Apr 03, 2022

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You cannot "convert" a raster image to vector art.

You can trace it automatically, but it probably won't magically make your image suitable for what you want to do.

To make a standing person sit, there would be a lot of bending needed at the hip and the knee, but puppet warp probably won't do it in the way you dream it.

 

When tracing manually, you can prepare the artwork in a way that you can rotate the limbs the way you need.

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