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Randomising Brick Patterns

Community Beginner ,
Oct 20, 2021 Oct 20, 2021

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Hi,

 

I create a lot of seamless textures of various bricks for 3D CAD rendering.  To date, I have opened a photoshop file in AI (with layers as objects) and have been manually rearranging the bricks under a pre-created guide.

Is it possible to arange many bricks and be able to randomise it?  Or somehow create a brush, or altenative that lays them out automatically?

 

Thanks in advance.

 

Louis.

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Community Expert ,
Oct 20, 2021 Oct 20, 2021

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Can you share your sample Illustrator file?

 

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Community Beginner ,
Oct 21, 2021 Oct 21, 2021

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Hi,

 

Thanks for coming back.  I do, but the file is too large to share here?

 

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Community Expert ,
Oct 21, 2021 Oct 21, 2021

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Is every brick a separate image?

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Community Beginner ,
Oct 21, 2021 Oct 21, 2021

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Hi,

Yes.  They are photoshop layers opened as individual elements in AI.

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Community Expert ,
Oct 21, 2021 Oct 21, 2021

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If the individual elements have the size of a single brick (instead of the size of a layer) you can make each into a pattern swatch and use a random swatches fill script to create a wall.

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Community Beginner ,
Oct 21, 2021 Oct 21, 2021

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Hi

Yes - the elements are the size of one brick.  Apologies, but I don't know where to start with a random swatches fill script, except Google!

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Community Expert ,
Oct 21, 2021 Oct 21, 2021

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The script can be found here:

https://github.com/psstmatt/Random-Swatch-Fill/blob/master/RandomSwatchesFill.js

You will need to create a grid first with rectangles that have the size of your bricks (Object > Path > Split Into Grid). 

Select the grid, Shift select the Pattern Swatches and run the script.

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Community Beginner ,
Oct 21, 2021 Oct 21, 2021

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Thank you!  I will give this a go!

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