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Hello, everybody!) Please I need help!!! I did this illustration whith 3d effect, how i can remove this ribbed shadow?
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Firstly check the anchor points on the base artwork. Maybe there are too many.
Then you could try the Raytracing settings. There are options for reducing noise.
This is the default material, right? Maybe tiny adjustments of gloss can help as well.
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I think not mutch the anchor points on the base artwork.
Material settings
Raytracing settings
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Are those outlines strokes?
If they are, can you try and outline the strokes and then try again?
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Original file looks like this
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there is a little misunderstanding. Yes, we can imagine the original look. But the question is what kind of objects are these lines. Athey strokes or separate objects with fills?
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i made offset path
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ok, thanks. and could you please share the file to try to repeat the issue?
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Thank you. I have checked it on my system. Have tried what I was thinking of (flattening it using Pathfinder Merge), but that didn't change anything. It seems to be a limitation of the Bloat.
When you instead extrude it and apply a rounded profile, then it looks smooth. In the example I have applied it to the yellow shape.
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Oohh! Thank you!! This is another method)
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In order to use it you would need to flatten it, so the construction looks like this:
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and also check the preview mode, GPU here is even more glitchy than usually 🙂
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Where i can see that?
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in View menu check the second line. If it's "Preview on CPU", select it and look if something changes.
The screen redrawing must become some slower but better.
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Didn' t work (((