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Hello experts,
I have vectorized the text using create outlines in Adobe Illustrator and I can import it in blender.
I need the text on the signboard. So. I image-traced the sign board since it contains arrow marks and not text. Then I put the outlined text on top of that.
But the problem is, in blender the text seems to be 0.01m lower. The white texts will be visible if I lower the blue part down to 0.01m. How can I fix this in Illustrator.
Thank You
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Did you group them all together before you imported? Or even united the text and arrows together before import?
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hello,
I need the text and arrow meshes seperately in blender. that's why I didn't join them.
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please ignore scripting request
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the svg looks good, but problem only while loading in blender
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the svg looks good, but problem only while loading in blender
By @R29959105yxdg
Then maybe the issue is with Blender interpreting your file.