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I am essentially trying to free up that little triangular corner, it needs to follow the curvature of the circle exactly (will ultimately be a guide for machining with a router) but you can see that when Divide is engaged it warps the circle and also adds fill on the lower object...
I have tried expanding the circle so its a path, I've made the circle an object, and I've tried the same approach with the underlying shape as well and no luck with any of those attempts...there are no active effects such as 'rounded corners' which should be changing these shapes...
Hopefully some setting is inadvertently engaged? I've been designing this way for a long time and it's never done this.
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Have you already tried to disable the GPU-Preview [Strg/Ctrl]+[E] ?
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Thanks, Yes I have tried disabling GPU preview, and have also toggled off GPU perfomance in the preferences entirely
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With what result?
(If there was no change, can you upload a sample file to a hoster of your choice and link it here?)
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Sorry should've clarified that the results were the same whether the GPU was enabled or not. https://www.dropbox.com/s/mhpirw30ia6nbq1/divide-problem.ai?dl=0 Here i've uploaded a copy of the .ai, the tiny green circle is what i'm using to try and divide the underlying shape with....
Thanks
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Hi there!
You can select the sharp corners in the number "2" by clicking on them one by one with the Direct Selection Tool and then adjusting the radius with the little circle handle to match the router bit.
The only slightly complicated corner is the one down the bottom where there isn't a sharp corner to grab but this can be also done with a workaround, eg. drawing a triangle in that corner and adjust its inner radius to match the tool.
Hope this helps.
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Thank you for the file.
😉
But unfortunately - I have no problem with your file (tried it with Illu 25.2.1 under Windows 10).
Sorry, I can't help.
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What version do you use? Illustrator 23.1 on MacOS ?