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How do I turn this '''thing''' into a solid shape?

New Here ,
Sep 08, 2020

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I'm about ready to pull out my hair. Let me preface this first - I'm making a VSG so I can use it in a die cut machine, but in order to cleanly cut it requires a solid outline of the object. As you can see in this, there are stray remnants from image trace, they also REFUSE to join. In the side panel, these are apparently a compound path for the top hair, and grouped for the other pieces.

 

Clockridge_2-1599554085457.png

Clockridge_3-1599554184275.png

 

 

The issue is the die cut machine will literally cut every line, so those dangly bits of hair are not one piece, but 2. It also decides to cut up the single line on the right dangly bit of hair. I have been trying for hours, and I am so incredibly frustrated with AI right now. Is there NO WAY to just WELD it altogether so it's ONE seamless piece?  I want it to join and fill in the slices. I've literally only been able to come up with one solution which is barbaric compared to what AI is capable of, zoom in, print screen, image trace it. That's so much added work when I have 30 of these per character to do.

 

Those straggler bits are pieces of path that are an absolute nightmare to remove and half of them I can't without affecting it's shape. I don't even know if this a PATH that has fill, or a SHAPE that has fill? I'm guessing path because shapes are created inside AI using the SHAPE tool, yes? Please help I am desperate here. It seems like such an incredibly simple thing to do yet this powerful software can't do it with 1 click. I've tried path erase tool which is a gong show of a time, I've tried path joining, shape builder tool, nothing works. Compound paths, uniting, grouping, joining. I'm not about to sit there and use a pen tool to create a new outline. Is there a way to do that faster and easier? Then I can just fill it?

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Correct answer by Anna Lander | Adobe Community Professional

try this:
1. move an edge of any left shape a bit to overlap them

Anna_Lander_0-1599641344508.png

2. draw small shapes where the strayed lines (= narrow cuts) come to the main edge. The forms are up to you, just to close the holes

Anna_Lander_1-1599642651502.png

3. Use Shapebuilder to unite all. Shapebuilder can fill the holes inside the shape.

Anna_Lander_2-1599642819590.pngAnna_Lander_3-1599642833997.png

the final:

Anna_Lander_4-1599642868592.png

you can improve the shape a bit or keep it as is.

 

 

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How do I turn this '''thing''' into a solid shape?

New Here ,
Sep 08, 2020

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I'm about ready to pull out my hair. Let me preface this first - I'm making a VSG so I can use it in a die cut machine, but in order to cleanly cut it requires a solid outline of the object. As you can see in this, there are stray remnants from image trace, they also REFUSE to join. In the side panel, these are apparently a compound path for the top hair, and grouped for the other pieces.

 

Clockridge_2-1599554085457.png

Clockridge_3-1599554184275.png

 

 

The issue is the die cut machine will literally cut every line, so those dangly bits of hair are not one piece, but 2. It also decides to cut up the single line on the right dangly bit of hair. I have been trying for hours, and I am so incredibly frustrated with AI right now. Is there NO WAY to just WELD it altogether so it's ONE seamless piece?  I want it to join and fill in the slices. I've literally only been able to come up with one solution which is barbaric compared to what AI is capable of, zoom in, print screen, image trace it. That's so much added work when I have 30 of these per character to do.

 

Those straggler bits are pieces of path that are an absolute nightmare to remove and half of them I can't without affecting it's shape. I don't even know if this a PATH that has fill, or a SHAPE that has fill? I'm guessing path because shapes are created inside AI using the SHAPE tool, yes? Please help I am desperate here. It seems like such an incredibly simple thing to do yet this powerful software can't do it with 1 click. I've tried path erase tool which is a gong show of a time, I've tried path joining, shape builder tool, nothing works. Compound paths, uniting, grouping, joining. I'm not about to sit there and use a pen tool to create a new outline. Is there a way to do that faster and easier? Then I can just fill it?

Adobe Community Professional
Correct answer by Anna Lander | Adobe Community Professional

try this:
1. move an edge of any left shape a bit to overlap them

Anna_Lander_0-1599641344508.png

2. draw small shapes where the strayed lines (= narrow cuts) come to the main edge. The forms are up to you, just to close the holes

Anna_Lander_1-1599642651502.png

3. Use Shapebuilder to unite all. Shapebuilder can fill the holes inside the shape.

Anna_Lander_2-1599642819590.pngAnna_Lander_3-1599642833997.png

the final:

Anna_Lander_4-1599642868592.png

you can improve the shape a bit or keep it as is.

 

 

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Sep 08, 2020 0
Adobe Community Professional ,
Sep 08, 2020

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Selecting everything there and using Unite from the Pathfinder panel doesn't do what you want?

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New Here ,
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Unfortunately no. It doesn't turn it into a solid object. I want no lines, just a single outline. Pathfinder only does a rudimentary group job. 

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Adobe Community Professional ,
Sep 08, 2020

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Do I see well that these separate lines are unwanted in the final shape? I guess, they are included in the Compound path. Try to release it to separate all the pieces.

If you can share the working file, I would try to repeat the issue. Meanwhile try the follow:
1. Select all items and unite them using Shape builder.

2. Another way: delete the separate lines, select Compound path and release it using Object > Compound Path > Release. Then select all and use Unite in Pathfinder panel.

 

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New Here ,
Sep 08, 2020

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Essentially I want one solid piece of hair, with a single outline perimeter around it. I'll give those a shot tonight but I believe I tried that already. Thank you both for the replies so far.

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Community Beginner ,
Sep 08, 2020

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So when I tried using shape builder, it legit does nothing. I released the compound path, and did it, then did shape builder and it resulted in no change.

 

Colton5EB6_0-1599619852999.png

 

Then I tried releasing the compound path again, and used Unite in Pathfinder, and it got partly there. It's left with this;

 

Colton5EB6_1-1599619897777.png

 

The issue here is obviously the haggered lines - but for some dumb reason, even with the pen tool I have a hell of a time cleaning it up. Such as this;

 

Colton5EB6_2-1599620012446.pngColton5EB6_3-1599620054124.png

When I delete either of those two anchors, it totally warps the shape. I've attached the file, hopefully you guys can help with this! Also thank you so much for the help so far!


Also not a clue why Adobe put me as female, and my avatar is a vampire? haha

 

Adobe File 

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Adobe Community Professional ,
Sep 08, 2020

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Can you share your sample .ai file with the yellow objects?

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Community Beginner ,
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Sure thing, I will do that now!

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Community Beginner ,
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Adobe Community Professional ,
Sep 09, 2020

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Pathfinder > Unite does do what you ask.

The problem is there are several long slits drawn into the shape that I would guess are undersirable. There is no way of removing those without manual work.

How was the shape made in the first place? Why might they be there?

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Community Beginner ,
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That's what I was afraid of, it was done via image trace of an image. A cartoon drawing.

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Adobe Community Professional ,
Sep 09, 2020

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If it was done by tracing an image, you could try to do it again:

Fill with black instead of yellow.

Choose Object > Rasterize... and choose a high resolution.

Autotrace the result (with ignore white).

Expand  the result .

retrace.png

 

 

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Community Beginner ,
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Thanks for the reply! You know I thought about that but I was having issues after doing the rasterize, for some reason it would not let me trace it. The initial trace was a full blown character, so tracing + rasterizing could give me a solid character again, and I needed individual layers. How do I trace after rastereizing? It wouldn't allow me to.

 

Thanks!

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Adobe Community Professional ,
Sep 10, 2020

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Should be easy, I added some images to show the steps.

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Sep 10, 2020 0
Adobe Community Professional ,
Sep 09, 2020

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try this:
1. move an edge of any left shape a bit to overlap them

Anna_Lander_0-1599641344508.png

2. draw small shapes where the strayed lines (= narrow cuts) come to the main edge. The forms are up to you, just to close the holes

Anna_Lander_1-1599642651502.png

3. Use Shapebuilder to unite all. Shapebuilder can fill the holes inside the shape.

Anna_Lander_2-1599642819590.pngAnna_Lander_3-1599642833997.png

the final:

Anna_Lander_4-1599642868592.png

you can improve the shape a bit or keep it as is.

 

 

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Community Beginner ,
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You are an absolute legend Anna, thank you so much. It worked like a charm. I'm massively adept at PS and LR (photographer) but AI I am trying to learn and you have just made my life a billion times easier. I was working with a deadline, so what I ended up doing (while in throught 'man.. if I could just take a picture of it' - duh, screenshot) was a print screen, zoomed in super close, over to paint, cropped out the junk, back to AI, traced, and it worked. It made my edges a little sloppier but it did the job for what I needed. Now that you have greatly enlightened me I will be so much better off. I really do appreciate your help, thank you thank you!

 

To everyone else with suggests, I thank you too!

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Adobe Community Professional ,
Sep 10, 2020

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you're welcome! 🙂

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