Since the latest update I get weird effects when using pathfinder (trim/divide) for instance. Is there any know issues? Se attachements. The object when using divide gets weird corners, what am I doing wrong? Never seen this before. Any suggestions? Thanks.
Does settting the Precision to something small like 0,001 in the Pathfinder Options help?
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Without seeing Layers Panel, Stroke Panel Appearance Panel and object selected it is very hard to say.
Thanks a lot. It was in GPU Preview, had no idea that would mess with the geometry like that. Anyways, thanks a lot for the quick reply!
I think something changed in the code of the boolean functions. There is an example that I have used in my classes for more than ten years, and last Thursday, the result was disastrous. I had to stop the class and record a video after I discovered how to solve the problem.